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Isaiah Shaw's Items

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Isaiah Shaw's Items Empty Isaiah Shaw's Items

Post by Spartan999 October 11th 2012, 9:11 pm

Goes with Isaiah Shaw.


((Note: This does not account for the small-ish armory of various types of conventional weaponry and other miscellaneous stealth tools he has collected and created over the years.))

((Second Note: Many of the items here Isaiah took with him when he quit the metahuman team he was on and became a vigilante. The items he has created since then are funded by various stolen money from criminal organizations; he has also been saving up roughly 1/4 of the money he took for emergency cash, but thus far hasn't gotten to the $1,000,000 mark yet (AKA 1 Wealth Point).))




Name: Faint Shadow's armor
Description & Abilities:

Armor Components
Undergarment: This is a Superdense Carbon Spidersilk Nanoweave skinsuit that goes under the armor plating. It provides protection against most types of trauma by utilizing advanced kinetic-dispersion technology. The skinsuit can prevent most firearm rounds from penetrating, though it can't stand up to higher caliber ones. Note that even though the rounds may not penetrate, inertia may still cause some damage depending on where it hits. It is also capable of self-repairing itself, given enough time.
Armor Plating: These are made out of superhardened Titanium-A, and cover the upper chest, abdomen, forearms, and legs. It acts as a more conventional armor than the undersuit, and is capable of resisting more damaging impacts than the undersuit. Both the skinsuit and armor plating have a stealth ablative coating and photoreactive panels attached, the former of which makes it basically invisible to radar and other sensors like it while the latter mimics the surrounding environment, creating a chameleon effect that helps to camouflage the wearer more efficiently.
Anti-Gravity Boosters: Four are built into the armor, one on the palm of each hand and the bottom of each boot. These cannot provide actual flight, instead merely acting as something the wearer can use to rapidly slow a fall. There is a short wait (roughly 2-3 posts depending on length of time used) before they can be used again, as this exponentially reduces the risk of shorting out the small anti-grav mechanisms.
INT Allocation: 5



Helmet: The helmet is a powerful piece of technology. It protects the wearer's entire head; the narrow cyclopean-like visor is the weakest part, but is still very strong in of itself. It has built into it an advanced HUD, different vision modes, quick-polarizing visors, sound dampeners, an oxygen recycling unit, and various types of hacking software.
INT Allocation: 6

Nano Injectors: These are built right into the skinsuit. When activated, they inject a small swarm of nanites directly into the wearer's bloodstream. Depending on the neural commands on the wearer, they can augment the endurance of the wearer (for roughly 1-2 posts; cooldown 3 posts). These can be used only a few times every day, as the injectors need to reset for a time and must be loaded back up with nanites after five uses. Additionally, too many nanite injections in a short period of time can result in muscle and organ damage. When the nanites are injected and deactivated, a relatively short period of disorientation occurs where the body adjusts to the addition or loss of the microscopic machines.
Stat Boost: 2 DUR
INT Allocation: 6


***


Name: Coilbow
Abilities: This crossbow uses magnetic accelerators to propel its bolts at very high speeds in exactly the same manner as a coilgun. Depending on how long the coils are charged, it can shoot the bolts up to ten times the standard speed.
Description: Appearing as a fusion of futuristic gun and crossbow, this weapon is also able to be compartmentalized, halving the space needed to store it. The crossbow is breech-loaded, and has a mechanism which ejects used magazines automatically after opening it, where a new one can promptly be slid in. The bolts come in a rectangular magazine, and are all telescoping bolts, which allows more to be put inside the magazines. There is also a secondary slot underneath the main barrel where specialized bolts, such as explosive, thermite, flashbang, alarm, and smoke bolts can be manually loaded.
INT Allocation: 4


***



Name: Tungsten Shortsword
Abilities: This single-edged sword is extremely sharp, able to cut through even the most resistant materials--even diamond--with fairly easily. It has also proved its effectiveness against very durable metahumans. (the toughest it can harm effectively are level 5 END, though it is capable of damaging level 6 and 7's to a lesser degree.)
Description: The black-colored single-edged blade is made out of tungsten carbide made denser at the molecular level. The edge itself is only a few molecules thin. It is also collapsible in a method similar to a basilong, allowing for ease of storage. When fully extended, it measures slightly longer than two feet.
INT Allocation: 5


Last edited by Spartan999 on October 12th 2012, 3:22 pm; edited 1 time in total

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Isaiah Shaw's Items DealWithItgif
Faint Shadow:

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Sol Comet:
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Isaiah Shaw's Items Empty Re: Isaiah Shaw's Items

Post by Andrew October 11th 2012, 10:12 pm

You can't have 2 items as high as your Intelligence. You gotta specify what stat your nano suit boosts as well. Also, you get two 5 INT items. So mess around with these a little and then I'll take a look again Very Happy
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Isaiah Shaw's Items Empty Re: Isaiah Shaw's Items

Post by Chellizard October 12th 2012, 4:20 pm

Approved and moved.

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